Design Thinking for Transferable Skills

Vol. 5
2026

Abstract

     In the Empathize phase, students seek to understand the problem through the lens of those most affected. All my student teams conduct student interviews and may also survey or interview faculty and staff. Some groups visit peer institutions to explore how others address similar issues. This phase takes the most time and requires significant scaffolding including instruction on how to reach out professionally. conduct interviews, and analyze qualitative data. Scaffolding also includes email templates that I provide.

     Ideate. After gathering stakeholder input, the Design Thinking group, partnering with the Student Wellness Programming office, moved to the Ideate stage. During in-class brainstorming sessions, the Design Thinking group members proposed ideas such as expanding dining options, offering donation programs for dry foods and dining dollars, and raising awareness about food insecurity through campus events. When the Design Thinking group later evaluated feasibility, they proposed establishing a campus food pantry.

     During the Ideate phase, students engage in divergent thinking, to brainstorm as many creative solutions as possible—without constraints. Through guided brainstorming sessions, teams generate ideas, identify patterns, and eventually narrow their focus to the most promising concept.

     Prototype. My Design Thinking groups’ Prototype drafts could be a storyboard, sketch, sample marketing material, or a mock-up of a proposed event. This group’s first prototype was a drawing of the proposed food pantry, which included a refrigerator section and shelves for dry foods. The group planned to advertise the pantry to students through emails and flyers and solicit donations from students, faculty, and staff

     All my Design Thinking groups first share their prototype, in class, to receive feedback from their peers and me. They revise, accordingly, before presenting it to their campus partner, who also provides feedback. These cycles of revision reinforce the iterative nature of Design Thinking, helping students understand that improvement often comes through ongoing reflection and adaptation.

Figure 1
Design Thinking Unit Timeline

Community Partners

     The ideation phase can be particularly transformative. Students are often accustomed to convergent thinking—quickly identifying the “right” answer. Design thinking encourages the opposite: brainstorming without judgment. Initially uncomfortable, students come to see the power of letting their ideas flow without limitation. They learn that great ideas often emerge from unexpected or even “bad” ones.